The building isn't clear by any means, though, and you're going to need to shoot your way to Alt. Once Johnny's team is clear they'll meet up to talk about the rescue plan.Īfter a chaotic concert, Johnny and his team have a cover to get into Arasaka Tower. You can try and aim for the passengers, but you're better off shooting the front of the cars and exploding those to kill all the passengers in one go. Not long after Johnny hits the road three cars filled with Arasaka agents catch up. Rogue and Santiago will follow on their motorcycles. When you reach the gate Thompson brings around Johnny's Porsche. Don't be shy about rushing them as you need to and use Johnny's fire melee attack. Take cover as needed, but they play somewhat passively. Down in the courtyard you're greeted by four Arasaka agents. Wait for Rogue and Santiago to join you in the elevator then hit the option to take the elevator to the Parking level when it's available. Three more wait downstairs and sever as the final obstacle between you and the elevator out. When you're ready, head downstairs and you'll encounter another agent on the stairs. Rogue and Santiago will help kill enemies. A helicopter will fire on Johnny from outside, and evading it is your best option. After they're cleared, you'll have to eliminate the enemies in the second floor bar area.įor this part we recommend staying in the hallway you're in that was once guarded by the bouncer or moving to the hallway closer to the stairs. If you're good at landing headshots, most of these agents should go down quickly. Two more Arasaka agents are in the hallway beyond the glass windows. After they're down, it's your turn to lead. He doesn't have too much of a choice but to be involved when three Arasaka agents interrupt the conversation. The man Rogue is talking to, Santiago, will be joining you on your rescue mission. ![]() You can let the audio play before approaching to get to know a little more about her current situation or interrupt. Talk to him and he'll let Johnny in.Īs you approach Rogue, you'll overhear her talking to someone else. You can ask around for Rogue and help people Johnny knows, or, if you want to skip all that, go up to the second floor and approach the bouncer guarding the door illuminated with a pink light. Regardless of your choice you'll end up at the club The Atlantis. Talk to the good ripperdoc and the guy who saved Johnny, a reporter named Thompson.Īlt has indeed been taken by Arasaka, but how Johnny reacts to the news (and to Thompson's involvement in it all) is entirely up to you. ![]() A few blinks later and Johnny is on Milt Nauman's operating table. The men drag away Alt in a creepy van and Johnny stays bleeding in the street. Your choices and success fighting these guys off does not change the outcome.Ī pair of mantis blades rip through Johnny. A few guys approach, and despite the one guy trying to sound friendly, their guns will say otherwise. Johnny follows Alt outside, but they're not given much time alone. Handle what happens after as you wish, but either way, the result is the same: Alt leaves. Handle Kerry as you wish and Johnny enters his dressing room where a blonde woman waits.Ĭue Alt Cunningham. Unsurprisingly, Johnny crossed the line by killing an Arasaka employee on stage of their show. It transform into one from Johnny's memory quickly, as does Kerry's rage after the concert. With the help of Voodoo Boys' leader, Brigitte, you've found yourself in Johnny Silverhand's memories once again, but this time with a specific purpose: search for Alt.Īssume control of Johnny once more and kick off the cyberspace version of the concert. At least Cyberpunk's 2013, where Johnny's career is in full swing and his act of terrorism is fast approaching.
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